Katachi3D is a voxel-graphics editor, implemented in Python using wxPython and OpenGL.
When I wrote this program, I was planning to try my hands at 3D game development again, after years of only developing non-game software. I always found polygonal 3D modelling a challenge, and I had the idea that it might be easier for me to create 3D graphics if I base them on voxel graphics, with topological smoothing. In the end, I haven’t made any games that use voxel graphics made with this editor.
Provided under the GNU General Public License version 3.0
This software is not currently under development, and is provided as-is, with no guarantees of being fit for use, and with no support. As far as laws permit, I take no responsibility for any damage that use of my software may cause. Use at your own risk.
2013